> For the complete documentation index, see [llms.txt](https://metafluence.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metafluence.gitbook.io/docs/social-fi-elements/user-profile/meta-traits.md).

# Meta Traits

## **Meta Traits Overview** <a href="#meta-traits-overview" id="meta-traits-overview"></a>

**Traits** are upgradeable avatar characteristics that affect **user stats & gameplay process**.

Traits can be upgraded with **Gems**, a special currency dedicated only to trait upgrades.

{% hint style="info" %}
With each upgraded **Meta Rank**, users receive some **Gems** as a reward. Those gems are used to enhance Meta Traits.
{% endhint %}

### **Resetting Traits** <a href="#resetting-traits" id="resetting-traits"></a>

Once traits are distributed, they cannot be re-distributed until the user resets all of them at once. Resetting traits has costs (depending on the number of gems distributed to traits). Upon reset, the user receives back all distributed gems, so he can re-distribute them again.

### **Traits List** <a href="#traits-list" id="traits-list"></a>

List of traits available to every user in Metafluence:

* **Luck.**
* **Stamina.**
* **Efficiency.**
* TBD

{% hint style="info" %}
Initially, all users start with 0 for each trait. With Meta Rank 1, users receive their first gems to enhance their traits.
{% endhint %}

#### **Luck** <a href="#luck" id="luck"></a>

Luck Trait effects are:

* Increases chances to get **additional rewards** during activities.
* Increases chances t**o win more valuable rewards in loot boxes.**
* TBD.

#### **Stamina** <a href="#stamina" id="stamina"></a>

Stamina Trait effects are:

* Increases max. Amount of **Energy**.
* Increases the **speed of energy replenishment**.
* TBD.

#### **Efficiency** <a href="#efficiency" id="efficiency"></a>

Efficiency Trait effects are:

* Increases the amount of **total reward from challenges**.
* TBD.
