πŸ“”
Metafluence Docs
HomeDiscoveryMapMetahutJoinReferral Model
  • Overview
  • Background
  • Roadmap
  • Business Model
  • Benefits for Influencers, Users, and Brands
  • Core Team Members and Advisors
  • NFT PROPERTIES
    • 🏝️LAND
      • Land Benefits
      • Districts
      • πŸ‘—Fashion District
      • πŸ’°Financial District
      • 🎼Music District
      • 🎭Art District
    • 🏑METAHUT
      • Metahut Benefits
      • πŸŽ‰Event Room
      • πŸ›οΈShopping Room
      • 🎨NFT Gallery
      • Owner Features
        • Metahut Card
          • Metahut Following
          • Metahut Rating & Visits
          • Welcoming Message
        • Metahut Customization
          • Customizable Parameters
          • Changeable Assets
        • Metahut/Guests Info
        • Revenue Models
    • PfP NFT to Avatar Converter
  • Social-Fi Elements
    • User profile
      • Avatars
      • User energy
      • Meta-time
      • Engagement / Engagement Score (ES)
      • Ranks
      • Badges
      • Meta Traits
      • Friend list
      • About me
    • Communication
      • Text Chat
      • Voice Chat
      • Emotes
        • Radial Emote Menu
      • Reactions
    • Rarity Tiers
    • Events
  • INFLUENCE TO EARN MODEL
    • Referral Model
      • User status
      • Earn type
    • Event Ticket Sale
    • Phygital Sales
  • Game-Fi Elements
    • Welcome Rewards
    • Daily Quests
    • Mini games
    • User Features
  • Tokenomics
    • πŸͺ™METO
      • Token Utility
      • Tokenomics
      • Listed Exchanges
      • Token Staking
      • Token Burn
    • πŸͺ™SOTO
      • Introduction
      • Tokenomics
      • Mint Mechanism (Earning)
      • Burn mechanism (Spending)
      • Functions
      • Utility
  • CLANS
    • πŸ‘«Metafluence Clans
    • βš™οΈClan Mechanisms
    • πŸ“†Clan Events
  • User Guide
    • πŸ“—How to register
    • ⬇️How to install the App (Windows)
    • ⬇️How to install the App (Mac OS)
    • 🏠User Guide for Metahut owners
    • ‼️Troubleshoot FAQ
    • πŸ”—Useful Links
    • Disclaimer
    • Terms and definitions
Powered by GitBook
On this page
  • Rarity Tiers Overview
  • Rarity Tiers List

Was this helpful?

  1. Social-Fi Elements

Rarity Tiers

PreviousReactionsNextEvents

Last updated 1 year ago

Was this helpful?

Rarity Tiers Overview

Rarity Tiers are attributes that indicate the rarity of items/emotes/badges etc. Each tier has its naming and colour displayed in the user interface.

Rarity can be of 2 types:

  1. Dynamic rarity that is based on the percentage of owning users in Metafluence.

    • Applied to emotes, badges, pets, transports, props, cosmetic items etc. (unique items that is not stacking i.e. 1 piece).

    • Rarity tier can change depending on user number.

  2. Static rarity that is set by Metafluence system.

    • Applied to items, mystery boxes etc (consumable items that can be numerous in the inventory).

    • Static rarity is not changing i.e. it’s permanently set by the system.

Rarity Tiers List

There are 4 rarity tiers in Metafluence:

  1. Standard (dynamic percentage: more than 50% owners).

  2. Rare (dynamic percentage: 30-50% owners).

  3. Elite (dynamic percentage: 10-30% owners).

  4. Supreme (dynamic percentage: less than 10% owners).

Google Sheets Link.

Metafluence - Dynamic Rarity Tiers
Rarity colours