# User Features

* **Avatars**. Users can create and use numerous avatars with Ready Player Me in Metafluence.
* **Communication**: voice chat & text chat.&#x20;
* [**Emotes**](/docs/social-fi-elements/communication/emotes.md). Users can use various reaction animations and dance moves.
* [**User Profile**](/docs/social-fi-elements/user-profile.md). Each user can create a social profile with personal information to save his/her progress in Metafluence.
* [**Badges**](/docs/social-fi-elements/user-profile/badges.md). Users can earn unique badges to be displayed on their profiles.&#x20;
* [**Meta-time**](/docs/social-fi-elements/user-profile/meta-time.md). Time users spend in Metafluence is saved in their profiles.
* [**Engagement Score**](/docs/social-fi-elements/user-profile/engagement-engagement-score-es.md). All user activities are rewarded with engagement points.
* [**Ranks**](/docs/social-fi-elements/user-profile/ranks.md). Users with high engagement scores and meta-time can upgrade their ranks to get more privileges and exclusive perks.
* [**User Statuses**](/docs/influence-to-earn-model/referral-model/user-status.md). Based on ownership type, users are divided into 3 statuses: Traveler, Resident, and Metapreneur.
* [**Daily Tasks**](/docs/game-fi-elements/daily-quests.md). Every day users can complete a set of daily tasks and get their daily rewards.
* [**Welcome Gifts**](/docs/game-fi-elements/welcome-rewards.md). Each new user gets 14 rewards for each login day.
* [**Mini-game**: **Quiz**](/docs/game-fi-elements/mini-games.md). Users can play quiz mini-games up to 3 times daily and earn rewards based on performance.
* [**In-app currency**](/docs/tokenomics/soto.md): $SOTO.&#x20;


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